![]() My last point is less of a bug, but I believe it belongs here anyway. The most significant bug I ran into happened frequently, where people would just freeze or switch tasks, which was always solved by saving and reloading but had some major power of annoyance. I did meet some bugs along the way that I am hoping are only related to the fact that I was playing on a press build.Ī had a few failures to launch from Steam, but no total crashes, which is just fine. It removes a lot of the finicking that you had to do back in 1999 and helps you make the most of what you have. ![]() The largest of the changes is that A New Era finally adds a Global Labor Pool that makes it easy to see how your citizenry is working. Management tabs have also been upgraded to give you a better view of how your workers are working… or not. There are more differentiation details between citizens, such as priests and water carriers, so you can tell what your citizenry is doing. There are small quality-of-life upgrades that make up a lot of the A New Era part of the equation. Managing resources is key, but that requires a population a population requires health and safety, and finally, a happy population with ample resources can build a vast empire. The city management system is pretty simple compared to more modern sims. Pharaoh: A New Era retains a lot of the warm and fuzzy pixel desert that made the original Pharaoh pop. ![]() ![]() As mentioned before, Pharaoh: A New Era is another example of what DotEmu does best: the classic reskin. ![]()
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